Thinking
how much brainwork?Dixit is a very light game (weight 1/10). Strategic depth is moderate (3/10) — pleasant to learn, but not infinitely deep. It plays at a relaxed pace (3/10), with most turns having a clear obvious-best move.
Surrealist storytelling party game
BGG · boardgamegeek.com/boardgame/39856
Dixit is a very light game (weight 1/10). Strategic depth is moderate (3/10) — pleasant to learn, but not infinitely deep. It plays at a relaxed pace (3/10), with most turns having a clear obvious-best move. Players are constantly affecting each other's plans (interaction 8/10). Direct attacks are minimal (1/10) — the friction comes from contention, not aggression.
Of every game in our catalog, Dixit is closest to Codenames: Duet (88% profile match) but scores higher on theme (6 vs. 2).
Every score is on a 0–10 scale. The rubric and methodology behind these numbers is documented in the README.
Dixit is a very light game (weight 1/10). Strategic depth is moderate (3/10) — pleasant to learn, but not infinitely deep. It plays at a relaxed pace (3/10), with most turns having a clear obvious-best move.
Players are constantly affecting each other's plans (interaction 8/10). Direct attacks are minimal (1/10) — the friction comes from contention, not aggression.
Variance is moderate (input 5, output 1/10). Catch-up is moderate (4/10).
The theme provides flavor (6/10) but the experience is mostly mechanical. Tempo is steady (engine 0/10) — no big-payoff combo turns.
Variance is moderate (input 5, output 1/10). Catch-up is moderate (4/10).
The theme provides flavor (6/10) but the experience is mostly mechanical. Tempo is steady (engine 0/10) — no big-payoff combo turns.
Ranked by weighted Euclidean distance across the 12-axis profile, using the default research-weighted lens. Click any game to see its full profile.
Answers derived directly from Dixit's 12-axis profile.
Want to overlay Dixit against a candidate game and see exactly where they diverge? Open it in the lens →