game profile

Onitama

Rotating move-cards, capture the master

BGG · boardgamegeek.com/boardgame/160477

Onitama is a light game (weight 2/10). Despite the modest rules footprint, the decision space is deep (7/10) — the kind of game that rewards a dozen plays. Decisions come at a steady pace (7/10) — engaged without being exhausting. Interaction is maxed (10/10) — every turn shapes what your opponents can do. Direct conflict is high (7/10) — friendships will be tested.

Of every game in our catalog, Onitama is closest to Hive (91% profile match) but scores lower on depth (7 vs. 9).

WeightDepthDensityInteractionConflictNegotiationInputOutputCatch-upThemeEngineNarrative
Solo0/10
Fiddly1/10
Players
2P1P3P4P5+P

The 12-axis profile

Every score is on a 0–10 scale. The rubric and methodology behind these numbers is documented in the README.

Thinking

how much brainwork?
Weight
2
Depth
7
Density
7

Onitama is a light game (weight 2/10). Despite the modest rules footprint, the decision space is deep (7/10) — the kind of game that rewards a dozen plays. Decisions come at a steady pace (7/10) — engaged without being exhausting.

Interaction

how multiplayer is the multiplayer?
Interaction
10
Conflict
7
Negotiation
0

Interaction is maxed (10/10) — every turn shapes what your opponents can do. Direct conflict is high (7/10) — friendships will be tested.

Luck

where does luck live?
Input
2
Output
0
Catch-up
2

Variance is low across the board (input 2/10, output 0/10) — this is a skill game with little to blame the dice for. Be warned: catch-up is weak (2/10) — early stumbles can be hard to recover from.

Experience

how does it feel?
Theme
2
Engine
1
Narrative
0

The theme is pasted on (2/10) — you're really there for the systems. Tempo is steady (engine 1/10) — no big-payoff combo turns.

Variance is low across the board (input 2/10, output 0/10) — this is a skill game with little to blame the dice for. Be warned: catch-up is weak (2/10) — early stumbles can be hard to recover from.

The theme is pasted on (2/10) — you're really there for the systems. Tempo is steady (engine 1/10) — no big-payoff combo turns.

Games like Onitama

Ranked by weighted Euclidean distance across the 12-axis profile, using the default research-weighted lens. Click any game to see its full profile.

Frequently asked

Answers derived directly from Onitama's 12-axis profile.

Is Onitama good solo?
No — Onitama is a strictly multiplayer experience (solo 0/10).
What player count is Onitama best at?
Onitama is at its best at 2P; 1P, 3P, 4P, 5+P are the weakest counts.
Is Onitama a heavy game?
Onitama is on the lighter side (weight 2/10) — easy to teach, friendly to new players.
How much luck is there in Onitama?
Onitama is a near-skill game (input 2/10, output 0/10) — very little blame to lay on the dice.
Is Onitama confrontational?
Highly confrontational — Onitama scores 7/10 on direct conflict. Friendships will be tested.

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