game profile

Earth

Card-driven nature tableau engine

BGG · boardgamegeek.com/boardgame/350184

Earth is a light game (weight 3/10). Despite the modest rules footprint, the decision space is deep (7/10) — the kind of game that rewards a dozen plays. Decisions come at a steady pace (7/10) — engaged without being exhausting. Interaction is light (4/10); it leans toward parallel play. Direct attacks are minimal (1/10) — the friction comes from contention, not aggression.

Of every game in our catalog, Earth is closest to Wyrmspan (93% profile match) but scores higher on density (7 vs. 6).

WeightDepthDensityInteractionConflictNegotiationInputOutputCatch-upThemeEngineNarrative
Solo7/10
Fiddly5/10
Players
3P4P2P5P1P

The 12-axis profile

Every score is on a 0–10 scale. The rubric and methodology behind these numbers is documented in the README.

Thinking

how much brainwork?
Weight
3
Depth
7
Density
7

Earth is a light game (weight 3/10). Despite the modest rules footprint, the decision space is deep (7/10) — the kind of game that rewards a dozen plays. Decisions come at a steady pace (7/10) — engaged without being exhausting.

Interaction

how multiplayer is the multiplayer?
Interaction
4
Conflict
1
Negotiation
0

Interaction is light (4/10); it leans toward parallel play. Direct attacks are minimal (1/10) — the friction comes from contention, not aggression.

Luck

where does luck live?
Input
6
Output
0
Catch-up
4

Variance is moderate (input 6, output 0/10). Catch-up is moderate (4/10).

Experience

how does it feel?
Theme
5
Engine
9
Narrative
3

The theme provides flavor (5/10) but the experience is mostly mechanical. The engine-building arc is strong (engine 9/10) — early-game investments pay off in explosive late-game turns.

Variance is moderate (input 6, output 0/10). Catch-up is moderate (4/10).

The theme provides flavor (5/10) but the experience is mostly mechanical. The engine-building arc is strong (engine 9/10) — early-game investments pay off in explosive late-game turns.

Games like Earth

Ranked by weighted Euclidean distance across the 12-axis profile, using the default research-weighted lens. Click any game to see its full profile.

Frequently asked

Answers derived directly from Earth's 12-axis profile.

Is Earth good solo?
Earth works well solo (solo 7/10), though the multiplayer is where the design shines.
What player count is Earth best at?
Earth is at its best at 3P, 4P; with 2P, 5P also strong; 1P is the weakest count.
Is Earth a heavy game?
Earth is on the lighter side (weight 3/10) — easy to teach, friendly to new players.
How much luck is there in Earth?
Earth has moderate variance (input 6/10, output 0/10).
Is Earth confrontational?
Earth is largely non-confrontational (interaction 4/10, conflict 1/10) — leans toward parallel play.

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