Thinking
how much brainwork?Nemesis is a medium game (weight 5/10). Strategic depth is moderate (6/10) — pleasant to learn, but not infinitely deep. Decisions come at a steady pace (6/10) — engaged without being exhausting.
Alien-movie semi-co-op horror
BGG · boardgamegeek.com/boardgame/167355
Nemesis is a medium game (weight 5/10). Strategic depth is moderate (6/10) — pleasant to learn, but not infinitely deep. Decisions come at a steady pace (6/10) — engaged without being exhausting. Interaction is maxed (9/10) — every turn shapes what your opponents can do. Direct conflict is high (7/10) — friendships will be tested.
Of every game in our catalog, Nemesis is closest to Star Wars: Imperial Assault (85% profile match) but scores higher on negotiation (4 vs. 1).
Every score is on a 0–10 scale. The rubric and methodology behind these numbers is documented in the README.
Nemesis is a medium game (weight 5/10). Strategic depth is moderate (6/10) — pleasant to learn, but not infinitely deep. Decisions come at a steady pace (6/10) — engaged without being exhausting.
Interaction is maxed (9/10) — every turn shapes what your opponents can do. Direct conflict is high (7/10) — friendships will be tested.
Output randomness is significant (8/10) — dice, reveals, or end-of-turn surprises can upend plans. Catch-up is moderate (4/10).
The theme is fully baked into the mechanics (10/10) — mechanics and fiction are inseparable. Tempo is steady (engine 2/10) — no big-payoff combo turns. And the game tells a story (narrative 9/10) — sessions have arc and consequences.
Output randomness is significant (8/10) — dice, reveals, or end-of-turn surprises can upend plans. Catch-up is moderate (4/10).
The theme is fully baked into the mechanics (10/10) — mechanics and fiction are inseparable. Tempo is steady (engine 2/10) — no big-payoff combo turns. And the game tells a story (narrative 9/10) — sessions have arc and consequences.
Ranked by weighted Euclidean distance across the 12-axis profile, using the default research-weighted lens. Click any game to see its full profile.
Answers derived directly from Nemesis's 12-axis profile.
Want to overlay Nemesis against a candidate game and see exactly where they diverge? Open it in the lens →