game profile

Molly House

Wehrle's queer-18th-c. London, semi-coop

BGG · boardgamegeek.com/boardgame/349750

Molly House is a medium game (weight 5/10). It offers a substantial decision tree (7/10) — enough to reward repeated study. Decisions come at a steady pace (5/10) — engaged without being exhausting. Players are constantly affecting each other's plans (interaction 8/10). Direct conflict exists but is contained (6/10). Some negotiation matters (negotiation 7/10).

Of every game in our catalog, Molly House is closest to Battlestar Galactica: The Board Game (93% profile match) but scores lower on weight (5 vs. 6).

WeightDepthDensityInteractionConflictNegotiationInputOutputCatch-upThemeEngineNarrative
Solo0/10
Fiddly6/10
Players
3P4P5P2P1P

The 12-axis profile

Every score is on a 0–10 scale. The rubric and methodology behind these numbers is documented in the README.

Thinking

how much brainwork?
Weight
5
Depth
7
Density
5

Molly House is a medium game (weight 5/10). It offers a substantial decision tree (7/10) — enough to reward repeated study. Decisions come at a steady pace (5/10) — engaged without being exhausting.

Interaction

how multiplayer is the multiplayer?
Interaction
8
Conflict
6
Negotiation
7

Players are constantly affecting each other's plans (interaction 8/10). Direct conflict exists but is contained (6/10). Some negotiation matters (negotiation 7/10).

Luck

where does luck live?
Input
7
Output
5
Catch-up
5

Most variance is input randomness (7/10): luck arrives before your decision and you plan around it. Catch-up is moderate (5/10).

Experience

how does it feel?
Theme
9
Engine
4
Narrative
7

The theme is fully baked into the mechanics (9/10) — mechanics and fiction are inseparable. Tempo is steady (engine 4/10) — no big-payoff combo turns. There's some narrative flavor (narrative 7/10).

Most variance is input randomness (7/10): luck arrives before your decision and you plan around it. Catch-up is moderate (5/10).

The theme is fully baked into the mechanics (9/10) — mechanics and fiction are inseparable. Tempo is steady (engine 4/10) — no big-payoff combo turns. There's some narrative flavor (narrative 7/10).

Games like Molly House

Ranked by weighted Euclidean distance across the 12-axis profile, using the default research-weighted lens. Click any game to see its full profile.

Frequently asked

Answers derived directly from Molly House's 12-axis profile.

Is Molly House good solo?
No — Molly House is a strictly multiplayer experience (solo 0/10).
What player count is Molly House best at?
Molly House is at its best at 3P, 4P, 5P; with 2P also strong; 1P is the weakest count.
Is Molly House a heavy game?
Molly House sits in the medium-weight range (weight 5/10). New players can pick it up in a single explanation.
How much luck is there in Molly House?
Molly House has high input luck (7/10) and output luck of 5/10 — most variance arrives before you choose, so good play means adapting to what you're dealt.
Is Molly House confrontational?
Molly House has meaningful but contained conflict (6/10) — friction without table-flipping.

Want to overlay Molly House against a candidate game and see exactly where they diverge? Open it in the lens →