The Old King's Crown

Blind bidding + lane battling

The Old King's Crown is a medium-heavy game (weight 7/10). It offers a substantial decision tree (8/10) — enough to reward repeated study. Decision density is intense (8/10) — expect brain-burn and the occasional bout of AP. Interaction is maxed (9/10) — every turn shapes what your opponents can do. Direct conflict is high (8/10) — friendships will be tested.

Solo7/10
Fiddly5/10
Players
2P3P4P1P5+P

The 12-axis profile

Every score is on a 0–10 scale. The rubric and methodology behind these numbers is documented in the README.

Thinking

how much brainwork?
Weight
7
Depth
8
Density
8

The Old King's Crown is a medium-heavy game (weight 7/10). It offers a substantial decision tree (8/10) — enough to reward repeated study. Decision density is intense (8/10) — expect brain-burn and the occasional bout of AP.

Interaction

how multiplayer is the multiplayer?
Interaction
9
Conflict
8
Negotiation
4

Interaction is maxed (9/10) — every turn shapes what your opponents can do. Direct conflict is high (8/10) — friendships will be tested.

Luck

where does luck live?
Input
6
Output
3
Catch-up
6

Variance is moderate (input 6, output 3/10). Catch-up is moderate (6/10).

Experience

how does it feel?
Theme
8
Engine
7
Narrative
3

The theme is well-integrated (8/10). There's a clear engine-building feel (engine 7/10).

Variance is moderate (input 6, output 3/10). Catch-up is moderate (6/10).

The theme is well-integrated (8/10). There's a clear engine-building feel (engine 7/10).

Games like The Old King's Crown

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