Scythe

Combat-avoidance engine

Scythe is a medium-heavy game (weight 7/10). It offers a substantial decision tree (7/10) — enough to reward repeated study. Decisions come at a steady pace (6/10) — engaged without being exhausting. There's meaningful but indirect interaction (interaction 5/10) — shared resources, catch-up effects, or watch-and-react moments. Direct conflict exists but is contained (4/10).

Solo8/10
Fiddly6/10
Players
3P4P1P2P5P

The 12-axis profile

Every score is on a 0–10 scale. The rubric and methodology behind these numbers is documented in the README.

Thinking

how much brainwork?
Weight
7
Depth
7
Density
6

Scythe is a medium-heavy game (weight 7/10). It offers a substantial decision tree (7/10) — enough to reward repeated study. Decisions come at a steady pace (6/10) — engaged without being exhausting.

Interaction

how multiplayer is the multiplayer?
Interaction
5
Conflict
4
Negotiation
2

There's meaningful but indirect interaction (interaction 5/10) — shared resources, catch-up effects, or watch-and-react moments. Direct conflict exists but is contained (4/10).

Luck

where does luck live?
Input
5
Output
2
Catch-up
4

Variance is moderate (input 5, output 2/10). Catch-up is moderate (4/10).

Experience

how does it feel?
Theme
7
Engine
8
Narrative
3

The theme is well-integrated (7/10). The engine-building arc is strong (engine 8/10) — early-game investments pay off in explosive late-game turns.

Variance is moderate (input 5, output 2/10). Catch-up is moderate (4/10).

The theme is well-integrated (7/10). The engine-building arc is strong (engine 8/10) — early-game investments pay off in explosive late-game turns.

Games like Scythe

Ranked by weighted Euclidean distance across the 12-axis profile, using the default research-weighted lens. Click any game to see its full profile.

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