game profile

Tekhenu: Obelisk of the Sun

Egyptian dice-rondel heavy euro

BGG · boardgamegeek.com/boardgame/297030

Tekhenu: Obelisk of the Sun is a medium game (weight 5/10). Despite the modest rules footprint, the decision space is deep (8/10) — the kind of game that rewards a dozen plays. Decisions come at a steady pace (6/10) — engaged without being exhausting. There's meaningful but indirect interaction (interaction 6/10) — shared resources, catch-up effects, or watch-and-react moments. Direct attacks are minimal (3/10) — the friction comes from contention, not aggression.

Of every game in our catalog, Tekhenu: Obelisk of the Sun is closest to Tiletum (96% profile match) but scores lower on density (6 vs. 7).

WeightDepthDensityInteractionConflictNegotiationInputOutputCatch-upThemeEngineNarrative
Solo6/10
Fiddly7/10
Players
2P3P4P1P5+P

The 12-axis profile

Every score is on a 0–10 scale. The rubric and methodology behind these numbers is documented in the README.

Thinking

how much brainwork?
Weight
5
Depth
8
Density
6

Tekhenu: Obelisk of the Sun is a medium game (weight 5/10). Despite the modest rules footprint, the decision space is deep (8/10) — the kind of game that rewards a dozen plays. Decisions come at a steady pace (6/10) — engaged without being exhausting.

Interaction

how multiplayer is the multiplayer?
Interaction
6
Conflict
3
Negotiation
0

There's meaningful but indirect interaction (interaction 6/10) — shared resources, catch-up effects, or watch-and-react moments. Direct attacks are minimal (3/10) — the friction comes from contention, not aggression.

Luck

where does luck live?
Input
5
Output
0
Catch-up
4

Variance is moderate (input 5, output 0/10). Catch-up is moderate (4/10).

Experience

how does it feel?
Theme
5
Engine
7
Narrative
3

The theme provides flavor (5/10) but the experience is mostly mechanical. There's a clear engine-building feel (engine 7/10).

Variance is moderate (input 5, output 0/10). Catch-up is moderate (4/10).

The theme provides flavor (5/10) but the experience is mostly mechanical. There's a clear engine-building feel (engine 7/10).

Games like Tekhenu: Obelisk of the Sun

Ranked by weighted Euclidean distance across the 12-axis profile, using the default research-weighted lens. Click any game to see its full profile.

Frequently asked

Answers derived directly from Tekhenu: Obelisk of the Sun's 12-axis profile.

Is Tekhenu: Obelisk of the Sun good solo?
Tekhenu: Obelisk of the Sun works well solo (solo 6/10), though the multiplayer is where the design shines.
What player count is Tekhenu: Obelisk of the Sun best at?
Tekhenu: Obelisk of the Sun is at its best at 2P, 3P; with 4P also strong; 1P, 5+P are the weakest counts.
Is Tekhenu: Obelisk of the Sun a heavy game?
Tekhenu: Obelisk of the Sun sits in the medium-weight range (weight 5/10). New players can pick it up in a single explanation.
How much luck is there in Tekhenu: Obelisk of the Sun?
Tekhenu: Obelisk of the Sun has moderate variance (input 5/10, output 0/10).
Is Tekhenu: Obelisk of the Sun confrontational?
Tekhenu: Obelisk of the Sun is interactive (6/10) but not aggressive (conflict 3/10) — the contention is over shared resources, not direct attacks.

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