Agricola

Worker placement classic, brutal feeding

BGG: boardgamegeek.com/boardgame/31260

Agricola is a medium-heavy game (weight 7/10). The decision tree is among the deepest in the hobby (9/10), with meaningful long-term planning every turn. Decisions come at a steady pace (7/10) — engaged without being exhausting. Players are constantly affecting each other's plans (interaction 7/10). Direct attacks are minimal (3/10) — the friction comes from contention, not aggression.

Solo7/10
Fiddly7/10
Players
3P4P2P5P1P

The 12-axis profile

Every score is on a 0–10 scale. The rubric and methodology behind these numbers is documented in the README.

Thinking

how much brainwork?
Weight
7
Depth
9
Density
7

Agricola is a medium-heavy game (weight 7/10). The decision tree is among the deepest in the hobby (9/10), with meaningful long-term planning every turn. Decisions come at a steady pace (7/10) — engaged without being exhausting.

Interaction

how multiplayer is the multiplayer?
Interaction
7
Conflict
3
Negotiation
0

Players are constantly affecting each other's plans (interaction 7/10). Direct attacks are minimal (3/10) — the friction comes from contention, not aggression.

Luck

where does luck live?
Input
6
Output
0
Catch-up
4

Variance is moderate (input 6, output 0/10). Catch-up is moderate (4/10).

Experience

how does it feel?
Theme
7
Engine
6
Narrative
3

The theme is well-integrated (7/10). There's a clear engine-building feel (engine 6/10).

Variance is moderate (input 6, output 0/10). Catch-up is moderate (4/10).

The theme is well-integrated (7/10). There's a clear engine-building feel (engine 6/10).

Games like Agricola

Ranked by weighted Euclidean distance across the 12-axis profile, using the default research-weighted lens. Click any game to see its full profile.

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