game profile

Dominion

The original deckbuilder

BGG · boardgamegeek.com/boardgame/36218

Dominion is a light game (weight 3/10). Despite the modest rules footprint, the decision space is deep (8/10) — the kind of game that rewards a dozen plays. Decisions come at a steady pace (6/10) — engaged without being exhausting. Interaction is light (4/10); it leans toward parallel play. Direct attacks are minimal (3/10) — the friction comes from contention, not aggression.

Of every game in our catalog, Dominion is closest to Bonfire (87% profile match) but scores lower on theme (1 vs. 4).

WeightDepthDensityInteractionConflictNegotiationInputOutputCatch-upThemeEngineNarrative
Solo2/10
Fiddly3/10
Players
2P3P4P1P5+P

The 12-axis profile

Every score is on a 0–10 scale. The rubric and methodology behind these numbers is documented in the README.

Thinking

how much brainwork?
Weight
3
Depth
8
Density
6

Dominion is a light game (weight 3/10). Despite the modest rules footprint, the decision space is deep (8/10) — the kind of game that rewards a dozen plays. Decisions come at a steady pace (6/10) — engaged without being exhausting.

Interaction

how multiplayer is the multiplayer?
Interaction
4
Conflict
3
Negotiation
0

Interaction is light (4/10); it leans toward parallel play. Direct attacks are minimal (3/10) — the friction comes from contention, not aggression.

Luck

where does luck live?
Input
5
Output
1
Catch-up
3

Variance is moderate (input 5, output 1/10). Be warned: catch-up is weak (3/10) — early stumbles can be hard to recover from.

Experience

how does it feel?
Theme
1
Engine
9
Narrative
2

The theme is pasted on (1/10) — you're really there for the systems. The engine-building arc is strong (engine 9/10) — early-game investments pay off in explosive late-game turns.

Variance is moderate (input 5, output 1/10). Be warned: catch-up is weak (3/10) — early stumbles can be hard to recover from.

The theme is pasted on (1/10) — you're really there for the systems. The engine-building arc is strong (engine 9/10) — early-game investments pay off in explosive late-game turns.

Games like Dominion

Ranked by weighted Euclidean distance across the 12-axis profile, using the default research-weighted lens. Click any game to see its full profile.

Frequently asked

Answers derived directly from Dominion's 12-axis profile.

Is Dominion good solo?
Dominion is technically solo-able (solo 2/10), but it isn't designed for it — pick something else for solo nights.
What player count is Dominion best at?
Dominion is at its best at 2P; with 3P, 4P also strong; 1P, 5+P are the weakest counts.
Is Dominion a heavy game?
Dominion is on the lighter side (weight 3/10) — easy to teach, friendly to new players.
How much luck is there in Dominion?
Dominion has moderate variance (input 5/10, output 1/10).
Is Dominion confrontational?
Dominion is largely non-confrontational (interaction 4/10, conflict 3/10) — leans toward parallel play.

Want to overlay Dominion against a candidate game and see exactly where they diverge? Open it in the lens →