game profile

Modern Art

Knizia auction classic

BGG · boardgamegeek.com/boardgame/118

Modern Art is a light game (weight 2/10). Despite the modest rules footprint, the decision space is deep (7/10) — the kind of game that rewards a dozen plays. Decisions come at a steady pace (6/10) — engaged without being exhausting. Interaction is maxed (9/10) — every turn shapes what your opponents can do. Direct attacks are minimal (3/10) — the friction comes from contention, not aggression.

Of every game in our catalog, Modern Art is closest to Ra (92% profile match) but scores higher on negotiation (4 vs. 2).

WeightDepthDensityInteractionConflictNegotiationInputOutputCatch-upThemeEngineNarrative
Solo0/10
Fiddly2/10
Players
4P5P3P1P2P

The 12-axis profile

Every score is on a 0–10 scale. The rubric and methodology behind these numbers is documented in the README.

Thinking

how much brainwork?
Weight
2
Depth
7
Density
6

Modern Art is a light game (weight 2/10). Despite the modest rules footprint, the decision space is deep (7/10) — the kind of game that rewards a dozen plays. Decisions come at a steady pace (6/10) — engaged without being exhausting.

Interaction

how multiplayer is the multiplayer?
Interaction
9
Conflict
3
Negotiation
4

Interaction is maxed (9/10) — every turn shapes what your opponents can do. Direct attacks are minimal (3/10) — the friction comes from contention, not aggression.

Luck

where does luck live?
Input
5
Output
1
Catch-up
5

Variance is moderate (input 5, output 1/10). Catch-up is moderate (5/10).

Experience

how does it feel?
Theme
4
Engine
2
Narrative
3

The theme provides flavor (4/10) but the experience is mostly mechanical. Tempo is steady (engine 2/10) — no big-payoff combo turns.

Variance is moderate (input 5, output 1/10). Catch-up is moderate (5/10).

The theme provides flavor (4/10) but the experience is mostly mechanical. Tempo is steady (engine 2/10) — no big-payoff combo turns.

Games like Modern Art

Ranked by weighted Euclidean distance across the 12-axis profile, using the default research-weighted lens. Click any game to see its full profile.

Frequently asked

Answers derived directly from Modern Art's 12-axis profile.

Is Modern Art good solo?
No — Modern Art is a strictly multiplayer experience (solo 0/10).
What player count is Modern Art best at?
Modern Art is at its best at 4P, 5P; with 3P also strong; 1P, 2P are the weakest counts.
Is Modern Art a heavy game?
Modern Art is on the lighter side (weight 2/10) — easy to teach, friendly to new players.
How much luck is there in Modern Art?
Modern Art has moderate variance (input 5/10, output 1/10).
Is Modern Art confrontational?
Modern Art is interactive (9/10) but not aggressive (conflict 3/10) — the contention is over shared resources, not direct attacks.

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