Spirit Island

Anti-colonial co-op, spirits feel like spirits

BGG: boardgamegeek.com/boardgame/162886

Spirit Island is a medium-heavy game (weight 7/10). The decision tree is among the deepest in the hobby (9/10), with meaningful long-term planning every turn. Decision density is intense (8/10) — expect brain-burn and the occasional bout of AP. Interaction is maxed (9/10) — every turn shapes what your opponents can do. Direct attacks are minimal (0/10) — the friction comes from contention, not aggression. Some negotiation matters (negotiation 7/10).

Solo10/10
Fiddly6/10
Players
1P2P3P4P5+P

The 12-axis profile

Every score is on a 0–10 scale. The rubric and methodology behind these numbers is documented in the README.

Thinking

how much brainwork?
Weight
7
Depth
9
Density
8

Spirit Island is a medium-heavy game (weight 7/10). The decision tree is among the deepest in the hobby (9/10), with meaningful long-term planning every turn. Decision density is intense (8/10) — expect brain-burn and the occasional bout of AP.

Interaction

how multiplayer is the multiplayer?
Interaction
9
Conflict
0
Negotiation
7

Interaction is maxed (9/10) — every turn shapes what your opponents can do. Direct attacks are minimal (0/10) — the friction comes from contention, not aggression. Some negotiation matters (negotiation 7/10).

Luck

where does luck live?
Input
5
Output
2
Catch-up
4

Variance is moderate (input 5, output 2/10). Catch-up is moderate (4/10).

Experience

how does it feel?
Theme
10
Engine
9
Narrative
5

The theme is fully baked into the mechanics (10/10) — mechanics and fiction are inseparable. The engine-building arc is strong (engine 9/10) — early-game investments pay off in explosive late-game turns. There's some narrative flavor (narrative 5/10).

Variance is moderate (input 5, output 2/10). Catch-up is moderate (4/10).

The theme is fully baked into the mechanics (10/10) — mechanics and fiction are inseparable. The engine-building arc is strong (engine 9/10) — early-game investments pay off in explosive late-game turns. There's some narrative flavor (narrative 5/10).

Games like Spirit Island

Ranked by weighted Euclidean distance across the 12-axis profile, using the default research-weighted lens. Click any game to see its full profile.

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