game profile

King of Tokyo

Kaiju Yahtzee with attacks

BGG · boardgamegeek.com/boardgame/70323

King of Tokyo is a very light game (weight 1/10). Strategic depth is moderate (3/10) — pleasant to learn, but not infinitely deep. It plays at a relaxed pace (4/10), with most turns having a clear obvious-best move. Players are constantly affecting each other's plans (interaction 8/10). Direct conflict is high (8/10) — friendships will be tested.

Of every game in our catalog, King of Tokyo is closest to Memoir '44 (85% profile match) but scores lower on depth (3 vs. 6).

WeightDepthDensityInteractionConflictNegotiationInputOutputCatch-upThemeEngineNarrative
Solo0/10
Fiddly2/10
Players
4P5P3P6P1P2P

The 12-axis profile

Every score is on a 0–10 scale. The rubric and methodology behind these numbers is documented in the README.

Thinking

how much brainwork?
Weight
1
Depth
3
Density
4

King of Tokyo is a very light game (weight 1/10). Strategic depth is moderate (3/10) — pleasant to learn, but not infinitely deep. It plays at a relaxed pace (4/10), with most turns having a clear obvious-best move.

Interaction

how multiplayer is the multiplayer?
Interaction
8
Conflict
8
Negotiation
1

Players are constantly affecting each other's plans (interaction 8/10). Direct conflict is high (8/10) — friendships will be tested.

Luck

where does luck live?
Input
4
Output
8
Catch-up
4

Output randomness is significant (8/10) — dice, reveals, or end-of-turn surprises can upend plans. Catch-up is moderate (4/10).

Experience

how does it feel?
Theme
6
Engine
3
Narrative
3

The theme provides flavor (6/10) but the experience is mostly mechanical. Tempo is steady (engine 3/10) — no big-payoff combo turns.

Output randomness is significant (8/10) — dice, reveals, or end-of-turn surprises can upend plans. Catch-up is moderate (4/10).

The theme provides flavor (6/10) but the experience is mostly mechanical. Tempo is steady (engine 3/10) — no big-payoff combo turns.

Games like King of Tokyo

Ranked by weighted Euclidean distance across the 12-axis profile, using the default research-weighted lens. Click any game to see its full profile.

Frequently asked

Answers derived directly from King of Tokyo's 12-axis profile.

Is King of Tokyo good solo?
No — King of Tokyo is a strictly multiplayer experience (solo 0/10).
What player count is King of Tokyo best at?
King of Tokyo is at its best at 4P, 5P; with 3P, 6P also strong; 1P, 2P are the weakest counts.
Is King of Tokyo a heavy game?
King of Tokyo is very light (weight 1/10). Rules explained in minutes.
How much luck is there in King of Tokyo?
King of Tokyo has significant output randomness (8/10) — dice, reveals, or end-of-turn surprises can swing the outcome after your decisions.
Is King of Tokyo confrontational?
Highly confrontational — King of Tokyo scores 8/10 on direct conflict. Friendships will be tested.

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